

I also would be skeptical at running at full speed during combat with a 2.8ghz i5 and gt圆60 running 4x native resolution.

full texture filtering doesnt work good with 2d textures. almost no games support full texture filtering. Lastly why are you using full texture filtering. Have no clue why Aggressive CRC is on when running at 4x native resolution :/ (same with MTVU speedhack, required 3+ cores or it will drop performance). also the number of rendering threads can only be up to the number of threads on your cpu.

SoTC works with hardware rendering, so why have that setting have anything to do with running sotc at full speed? if anything having that on, will just confuse people. thats pretty common knowledge to speed up games :/ and thats all you had to say, was like turn EE/VU sliders up to 2.Īnd if this is a per-game settings for this specific game, why are you turning on software rendering threads and edge AA for software rendering? you do realize that is only setting when you run software rendering right? the only point to use software rendering, is in games which dont work with hardware rendering. Not trying to be too rude, but is this post really needed? all you did was turn speed hacks on.
